The video above shows the animation of the spiderman shifting weight which i have created from the raw file provided by Mr Douglas.
I personally feel that this was a difficult task to do because i had difficulties trying to move spiderman's hips upwards without making his legs "float" in the air. I managed to move his hips from its left to right and the shifting of his weight can be seen with the movements of his knees. I faced a lot of problems while animating this. I changed spiderman's (facing) direction from left to right by adjusting his shoulders. I rotated them carefully so that his arms will not look dislocated. I also adjusted his hands and fingers, allowing this fist to clench as he turns from left to right. It was easy for me to change the direction that he is facing. I simply rotated his head and followed the spiderman video i had to follow. In this lesson, Mr Douglas taught the whole class how to set key frames and animate the poses. I have also learnt that we can save time setting keyframes by checking the "auto-keyframe" button. I have come to a conclusion that animating can be simple and less time-consuming if you were to switch on the auto-keyframe option. when you are careful with setting your key frames right because if you were to accidentally change the position of any part of the spiderman at a random keyframe, that key frame will be automatically set (without you knowing) and this may lead to having an undesired pose when the animation is bring played. After having completing this exercise, i have learnt a lot about shift weight animation but there are still rooms for improvement for the animation that i have done.
No comments:
Post a Comment